Time-Travel Debugging Meets LLMs: Record/Replay Architectures That Supercharge Code Debugging AI
Debugging AIs are only as good as the context they see. Logs and stack traces help, but when you want a language model to replicate, reason about, and fix a bug with precision, you need deterministic replay. Time-travel debugging has been around for years, but fusing it with LLMs demands a deliberate architecture: capture the right signals, replay with high fidelity, and shape the trace so the model draws causal lines rather than hallucinations.
This article presents a practical blueprint for feeding deterministic replays to LLM debuggers. It dives into capturing syscalls, network, heap snapshots, and symbols; balancing overhead versus fidelity; local versus cloud deployments; privacy tradeoffs; and a production-ready pipeline that can ship in real teams. If you have used rr, WinDbg TTD, Pernosco, or PANDA, consider this a bridge from those proven techniques to LLM-centric workflows.
TL;DR
- Deterministic record/replay provides the missing substrate for reliable LLM debugging.
- Capture what matters: syscalls, file snapshots, network I/O, time and randomness sources, process tree, symbols, and periodic heap snapshots.
- Offer fidelity tiers that balance overhead: rapid (syscalls), balanced (syscalls + network + symbols + periodic heap diffs), forensic (full memory record).
- Use container sanding and manifest-driven packaging so replays are reproducible locally and in CI/cloud.
- Provide an LLM replay adapter that summarizes, vectors, and streams trace windows on demand.
- Bake in privacy: redact PII, hash secrets, and allow client-side policy before any upload.
Why LLM Debuggers Need Deterministic Replay
LLMs excel at synthesizing patterns across large contexts, but they struggle with the non-determinism and partial observability of real systems. Common pitfalls when you feed a model only logs and a stack trace:
- Missing causal events: The read that consumed an empty buffer; the DNS timeout before a fallback; the signal that interrupted a critical section.
- Non-deterministic races: A heisenbug that appears one run in twenty, caused by a specific timing interleaving.
- JIT and runtime variance: A JIT emits different code between runs, causing divergent behavior under identical inputs.
Deterministic replay addresses these by giving the model a frozen world:
- Every syscall, signal, and scheduling decision is recorded and replayed.
- All sources of non-determinism (time, randomness, network) are virtualized.
- Memory state can be sampled (periodically or fully) to reconstruct object graphs.
The result is an LLM that can step forward and backward in time, cover why a branch was taken, and propose fixes based on provable evidence instead of speculation.
Requirements for Replay Quality
To make replays useful for LLM debugging, capture layers must satisfy:
- Completeness for causality: Capture all external inputs and internal sources of entropy that can change control flow.
- Stability across environments: Replays should run on developer laptops, CI, or a cloud sandbox.
- Efficient storage and transport: Compress and chunk traces; make them seekable.
- Rich symbolization: Map addresses to function names, files, and lines; preserve inlined frames and template/generics instantiations.
- Query-friendly structure: Provide indexes by thread, file descriptor, object identity, and time.
Concretely, you want to capture:
- Syscalls: open, read, write, mmap, futex, epoll, ioctl, clone/spawn/exec, signals, and exit codes.
- Filesystem: snapshots of files read and written, including metadata; overlays for container file systems.
- Network: inbound and outbound payloads, timing, DNS, TLS session keys if available.
- Time and randomness: wall clock, monotonic clock, getrandom, /dev/urandom, PRNG seeds.
- Process tree and environment: arguments, environment variables, working directory, locales, CPU features.
- Symbols and debug info: DWARF/PDB, symbol tables, source line mappings, inlined frames, build IDs.
- Heap snapshots: periodic memory pages plus allocation metadata; incremental diffs to bound cost.
- Thread scheduling: context switches, runnable/blocked states, mutex/futex waits and wakes.
A Practical Architecture: Record, Package, Replay, Reason
The architecture breaks down into four major subsystems, with clear contracts between them:
- Recorder: captures events and state with minimal perturbation.
- Packager: normalizes, compresses, and indexes the capture as a content-addressable artifact.
- Replayer: instantiates the process world in a sandbox and enforces deterministic inputs.
- LLM Adapter: exposes a queryable, summarized view for the model with just-in-time trace streaming.
1) Recorder: Multi-layer capture
-
User-space interposition:
- LD_PRELOAD on Linux or DYLD_INSERT_LIBRARIES on macOS to intercept libc calls: open, read, write, clock_gettime, getrandom, socket, connect, accept, send, recv, poll, epoll_wait.
- On Windows, DLL injection or API hooking for Win32 calls; leverage ETW providers and Time Travel Debugging where available.
-
Kernel-level capture:
- eBPF uprobes/kprobes and tracepoints for sys_enter/sys_exit, sched_switch, net events.
- ptrace/seccomp-bpf for forced trapping of target syscalls to virtualize results.
- Linux auditd as a fallback for coarse syscall trails.
-
Network funnel:
- Transparent proxy (TPROXY + iptables) to intercept and record TCP/UDP payloads per connection.
- Optional TLS key logging (SSLKEYLOGFILE for OpenSSL/boringssl) to decrypt captures, or terminate TLS at a local sidecar in dev.
-
Filesystem snapshotting:
- OverlayFS to capture all writes.
- For reads, track content hashes and store any file bytes read during the session (content-addressable to deduplicate across runs).
-
Time and randomness virtualization:
- Intercept clock_gettime and related syscalls; return recorded values.
- Intercept getrandom and /dev/urandom reads; record and replay byte streams.
-
Process and thread tree:
- Capture clone, fork, exec, prctl; record affinity, env, and argv.
- Record scheduling events (sched_switch) for concurrency reasoning.
-
Heap and object snapshots:
- Language-specific hooks for high-value runtimes:
- C/C++: jemalloc/tcmalloc profiling, glibc malloc hooks; periodic /proc/pid/mem page sampling.
- Go: runtime tracing, heap profiles, goroutine dumps.
- JVM: JFR (Java Flight Recorder) events; AsyncGetCallTrace; JVMTI heap iteration snapshots.
- Python: tracemalloc, sys.setprofile frames, object graph dumps.
- Node.js: heap snapshots via v8 inspector protocol, async hooks for promise/job queues.
- Language-specific hooks for high-value runtimes:
-
Symbol capture:
- Capture binaries, shared libraries, and build IDs; collect DWARF/PDB bundles and source maps (for JS/TS).
The recorder should be togglable at runtime via env vars or a small CLI to minimize friction.
2) Packager: Manifests, chunking, compression, and indexing
Trace artifacts can be large. The packager makes them manageable and portable:
-
Manifest schema:
- Process tree with pids/tids, parent relations.
- Event stream segments (by time or event count) with offsets and indexes.
- Data blobs: file contents, network payloads, memory pages, TLS keys.
- Symbol bundles keyed by build-id.
-
Chunking strategy:
- Segment by time slice (e.g., 1–5 seconds) or by event count (e.g., 100k events).
- Memory snapshots as base + delta pages (copy-on-write page hashes; content-addressed).
-
Compression and dedup:
- zstd with long-distance mode for text-heavy payloads; dictionary training across frequent headers.
- Content-addressable storage (CAS) to reuse identical libraries, file blobs, and snapshot pages.
-
Indexes:
- Per-thread and per-fd event indexes for fast seek.
- Symbolized callsite cache to rapidly map PCs to source lines.
- Object ID maps for sockets, files, mutexes.
3) Replayer: Sandbox and determinism enforcement
Replays should run in an isolated, reproducible environment:
-
Sandbox runtime:
- Linux: nsjail or firecracker microVM; tie cgroups and namespaces (pid, net, mount, user, uts) to isolate effects.
- macOS: sandbox-exec and psuedonamespaces; Windows: containers or Hyper-V isolation.
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Determinism controls:
- ptrace/seccomp gate for syscalls; serve recorded results and payloads.
- Virtualize time and randomness using the recorded streams.
- Schedule determinism: enforce recorded order or deterministic interleavings for concurrency. Incorporate rr-style facilitation where possible.
-
Artifact provisioning:
- Mount file overlays; map CAS blobs to expected paths.
- Preload recorded libraries to ensure symbol addresses align; pin the CPU feature set if needed.
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Debugger bridges:
- Provide gdbserver/lldbserver endpoints; enable step-back if supported.
- Allow high-level queries (e.g., show me writes to fd 7 between t=1.2s and t=1.3s).
4) LLM Adapter: From raw traces to model-ready context
Dumping a 5GB trace into a prompt is counterproductive. The adapter abstracts:
-
Summarizers:
- Construct a timeline narrative: key syscalls, errors, race points, perf stalls.
- Build per-thread and per-resource summaries: file lifecycles, socket transactions.
- Heap deltas highlighting growing structures and leaked objects.
-
Temporal retrieval:
- Embed short narrative segments and code spans; use a vector store keyed by time and resource.
- On demand, stream precise trace windows (events and disassembly) for a function or time range.
-
Schema translation:
- Provide a compact JSON/CBOR schema for events so the LLM can reason structurally.
- Offer code+trace parity: map each callsite in source to its runtime events.
-
Safety filters:
- Redact PII before leaving the developer’s machine; treat secrets and memory strings with hashing or FPE.
Overhead vs Fidelity: Pick the Right Capture Tier
Capturing everything is ideal, but not always practical. You need deployment modes that progressively add fidelity at increasing cost. Historical data points provide guidance:
- rr (Mozilla) reports 1.2x–2x slowdown on many workloads for syscall + schedule record/replay in userland with hardware support (e.g., performance counters for nondet events). CPU-bound code can approach 1.0x–1.3x; I/O-heavy or multithreaded may hit 2x–5x in worst cases.
- eBPF-based syscall tracing can add 1%–10% overhead depending on filters and volume.
- Network PCAP capture overhead is typically modest (<5%) if offloaded with kernel TPROXY and zero-copy ring buffers.
- Heap snapshot overhead is highly variable: periodic page hashing and diffs can add 5%–30% depending on cadence; language-integrated profilers can be cheaper but less complete.
A practical tiering strategy:
-
Rapid (baseline):
- Capture syscalls, time/randomness, process tree, minimal symbols.
- Network capture optional; no heap snapshots.
- Target overhead: 5%–20%.
- Use for local dev reproducibility and CI smoke failures.
-
Balanced (recommended default):
- Adds network payloads, file content snapshots on demand, JIT/runtime summaries (JFR, Go runtime, tracemalloc), periodic heap deltas (e.g., every 250ms or 10k allocations, whichever first), scheduler events.
- Target overhead: 15%–50%.
- Use for intermittent test failures, performance anomalies, memory leaks.
-
Forensic (deep dive):
- Full memory record (incremental pages), all syscalls, full network, symbol bundle with source maps, deterministic scheduling.
- Target overhead: 50%–200%.
- Use for flaky concurrency bugs, security incidents, or release blockers.
Key idea: make the tier selectable by environment variable and allow escalation mid-run (e.g., switch to forensic when an invariant breaks). The recorder can start in rapid mode and, upon detecting a suspicious event, increase fidelity for the next N seconds.
Language- and Runtime-specific Notes
-
Native C/C++:
- rr remains the gold standard for user-space record/replay of multithreaded native code on Linux. You can integrate rr traces directly and augment with network/file payload capture.
- For malloc events, prefer jemalloc profiling with epoch capture; store allocation sites via frame-pointer unwinding.
-
Go:
- Use runtime/trace and runtime metrics; capture goroutine states and preemptions.
- Delve (dlv) can interface for symbolization and step debugging during replay.
-
JVM:
- JFR provides low-overhead event streams; combine with JVMTI for heap object sampling.
- Stabilize JIT by pinning flags (e.g., disable tiered compilation for replays or capture JIT logs to rehydrate codecache mapping).
-
Python:
- tracemalloc for allocation stacks; sys.setprofile for function call events; line profiling if needed.
- Virtualenv and package versions must be frozen in the manifest.
-
Node.js:
- v8 heap snapshots and async hooks; map Promises and event loop ticks to a timeline.
- Capture source maps for TS to JS mapping.
-
Windows:
- WinDbg Time Travel Debugging (TTD) captures user-space record/replay; ETW for system events; ProcMon for coarse I/O if needed.
-
Containers and microVMs:
- Run services under a fixed base image with overlay; mount snapshot-friendly volumes.
- gVisor or kata can provide additional syscall mediation for exactness.
Local vs Cloud: Where Should Replays Live?
There is no one-size-fit-all answer; adopt a hybrid approach.
-
Local-first (developer laptops):
- Pros: privacy by default; low latency; easy iteration; works offline.
- Cons: limited storage; heterogeneous environments; weaker isolation; less discoverability across teams.
- Strategy: default to Rapid or Balanced tier; keep traces ephemeral or prunable; provide a local LLM (small model) for immediate triage.
-
Cloud-backed:
- Pros: durable storage, fleet-level search, better isolation, heavy compute for symbolization and summarization, consistent replayer images.
- Cons: privacy concerns; egress costs; permissions complexity.
- Strategy: client-side redaction; opt-in upload; strict RBAC; encryption at rest and in transit; object storage with lifecycle policies; autoscaled summarizer workers.
A healthy pipeline lets devs promote a local trace to the cloud when collaboration or persistence is needed. Attach the trace to a CI run or an issue, then allow others to replay deterministically in a sandbox.
Privacy and Compliance: Make Safe-by-Design the Default
Debug traces are a magnet for secrets and PII. Treat privacy as a first-class dimension of the design.
-
Redaction policies:
- Before upload, scan memory strings and payloads with pattern detectors (e.g., secret scanners, regex rules for tokens, emails, phone numbers) and redact or tokenize.
- Allow per-project dictionaries of known sensitive keys and domains.
-
Hashing and tokenization:
- Replace sensitive values with salted hashes or format-preserving encrypted tokens so relational structure is preserved while content is hidden.
- Maintain a local-only mapping so a dev can unredact if needed.
-
Scoped capture:
- Enable path-based and domain-based allow/deny lists for files and sockets.
- Suppress memory pages belonging to marked libraries or regions.
-
Governance:
- Immutable audit logs on who accessed which trace.
- Data retention and auto-expiry; per-tenant encryption keys.
The LLM adapter should run a final content filter before responding to a model query, ensuring no sensitive texts are left in the stream unless the request is explicitly permitted.
A Production-Ready Pipeline: End-to-End Blueprint
Below is a concrete, minimal design you can implement incrementally.
CLI and Environment
- devtrace record --cmd './bin/test flaky_test'
- devtrace pack --out trace.tarc
- devtrace replay --trace trace.tarc -- cmd or test case
- devtrace llm --trace trace.tarc --ask 'why did fd 7 return EAGAIN?'
Environment toggles:
- DEVTRACE_MODE=rapid|balanced|forensic
- DEVTRACE_REDACT=on
- DEVTRACE_UPLOAD=ask|always|never
- DEVTRACE_HEAP_SNAPSHOT_INTERVAL=250ms
Event Manifest Schema (simplified)
json{ 'manifest_version': 1, 'host': { 'os': 'linux', 'arch': 'x86_64', 'kernel': '6.6.1' }, 'processes': [ { 'pid': 1234, 'ppid': 1, 'argv': ['./bin/test'], 'env': ['FOO=1'], 'build_ids': ['abc123...'] } ], 'segments': [ { 'id': 'seg-0001', 'start_ns': 0, 'end_ns': 1500000000, 'events': 'cas://sha256:...', 'index': 'cas://sha256:...' } ], 'blobs': { 'files': { '/etc/hosts@sha256:...': 'cas://sha256:...' }, 'net': { 'conn-42@seg-0001': 'cas://sha256:...' }, 'mem': { 'pid-1234@seg-0001@base': 'cas://sha256:...', 'pid-1234@seg-0001@delta-1': 'cas://sha256:...' }, 'symbols': { 'buildid-abc123': 'cas://sha256:...' } }, 'indexes': { 'by_thread': 'cas://sha256:...', 'by_fd': 'cas://sha256:...' } }
Minimal LD_PRELOAD Interposer (Linux)
c#define _GNU_SOURCE #include <dlfcn.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/time.h> #include <unistd.h> #include <time.h> #include <errno.h> static ssize_t (*real_read)(int, void*, size_t); static ssize_t (*real_write)(int, const void*, size_t); static int (*real_getrandom)(void*, size_t, unsigned int); static int (*real_clock_gettime)(clockid_t, struct timespec*); __attribute__((constructor)) static void init() { real_read = dlsym(RTLD_NEXT, "read"); real_write = dlsym(RTLD_NEXT, "write"); real_getrandom = dlsym(RTLD_NEXT, "getrandom"); real_clock_gettime = dlsym(RTLD_NEXT, "clock_gettime"); } ssize_t read(int fd, void* buf, size_t count) { ssize_t r = real_read(fd, buf, count); // emit_event("read", fd, buf, r); return r; } ssize_t write(int fd, const void* buf, size_t count) { // emit_event("write", fd, buf, count); return real_write(fd, buf, count); } int getrandom(void* buf, size_t buflen, unsigned int flags) { int r = real_getrandom(buf, buflen, flags); // record bytes, serve on replay return r; } int clock_gettime(clockid_t clk, struct timespec* ts) { int r = real_clock_gettime(clk, ts); // record and clamp during replay return r; }
Note: for correctness across threads and signals, prefer seccomp-bpf and ptrace gating for syscalls over pure interposition; the interposer is useful for portability and unit tests.
eBPF Outline for Syscall Capture
c// BPF pseudo: attach to sys_enter_* and sys_exit_* tracepoints struct event_t { u64 ts; u32 pid; u32 tid; u16 sys_nr; s64 ret; u64 args[6]; }; BPF_PERF_OUTPUT(events); TRACEPOINT_PROBE(raw_syscalls, sys_enter) { struct event_t e = {}; e.ts = bpf_ktime_get_ns(); e.pid = bpf_get_current_pid_tgid() >> 32; e.tid = (u32)bpf_get_current_pid_tgid(); e.sys_nr = args->id; // read args from regs depending on arch events.perf_submit(args, &e, sizeof(e)); return 0; } TRACEPOINT_PROBE(raw_syscalls, sys_exit) { // capture return value and error return 0; }
Transparent Network Sidecar (iptables + TPROXY)
bash# mark and redirect outbound TCP to local proxy on 127.0.0.1:15000 ip rule add fwmark 1 lookup 100 ip route add local 0.0.0.0/0 dev lo table 100 iptables -t mangle -A OUTPUT -p tcp -m socket -j TPROXY --on-port 15000 --tproxy-mark 0x1/0x1
The sidecar records payloads and metadata; during replay, it replays from cassette files instead of touching the network.
Replay Sandbox with nsjail
bashnsjail \ --mode o \ --chroot /replay/rootfs \ --cwd /work \ --bindmount_ro /replay/overlays:/replay/overlays \ --env DEVTRACE_REPLAY=1 \ -- ./bin/test --seed 42
A small ptrace broker feeds syscalls with recorded results and enforces monotonic clocks.
LLM Query Adapter (Python sketch)
pythonfrom devtrace import Trace, summarize, query_window from llm import chat trace = Trace.open('trace.tarc') summary = summarize(trace, budget_tokens=2000) resp = chat([ { 'role': 'system', 'content': 'You are a debugging assistant.' }, { 'role': 'user', 'content': 'Here is the failure summary:\n' + summary }, { 'role': 'user', 'content': 'Why did fd 7 return EAGAIN at t=1.243s? Provide the causal chain.' } ]) if resp.needs_more_context: win = query_window(trace, start_ns=1_200_000_000, end_ns=1_260_000_000, filters={'fd':7}) resp2 = chat([ { 'role': 'assistant', 'content': resp.partial }, { 'role': 'user', 'content': 'Additional events:\n' + win.to_markdown() } ]) print(resp2.text) else: print(resp.text)
The adapter limits initial context to a narrative summary and expands on demand with targeted windows.
Example Walkthrough: A Flaky Race in Production
Scenario: A Go service occasionally returns HTTP 500 on a POST endpoint. Tests pass locally, but CI shows failures twice a day. You enable Balanced capture in CI for the failing test and export the trace.
What the LLM sees and does:
-
Timeline summary:
- t=0.12s: goroutine 57 accepts connection on 0.0.0.0:8080.
- t=0.17s: reads 1.2KB request body; traces show Content-Type and JSON payload.
- t=0.21s: attempts to write to a channel ch that may be closed.
- t=0.22s: runtime sched_switch reveals goroutine 57 blocked; goroutine 12 closes ch due to context timeout.
- t=0.23s: write returns EPIPE; handler maps to 500.
-
Causal chain (from syscalls + Go runtime events):
- Context deadline exceeded triggers cleanup path; ch close occurs concurrently.
- A race exists between handler enqueue and cleanup.
-
Code mapping:
- Symbolized stack points to handler.go:142; channel write at handler.go:144.
- Inlined functions resolved via DWARF; go build info captured.
-
Fix recommendation:
- Swap unguarded send with select on ctx.Done(); check for closed channel.
- Or replace channel with buffered queue plus atomic closed flag.
-
Validation:
- The adapter replays deterministically with both interleavings and shows the fix avoids the crash.
This is the power of time-travel fed to an LLM: precise interleavings, grounded recommendations, and verifiable outcomes.
Cost Model and Sizing
-
Storage per minute:
- Rapid: 1–10 MB/min for syscall streams, depending on I/O volume.
- Balanced: 20–200 MB/min including network and periodic heap pages.
- Forensic: 200 MB–2 GB/min with full memory deltas.
-
CPU overhead:
- Dominated by compression and symbolization. Parallelize post-processing; keep recorder light.
-
Retention and pruning:
- Store segment-level CAS blobs; dedupe across runs via content hashes.
- Keep only failing segments and the 10s leading up to failure; drop the rest.
Integrations and Tooling
-
CI/CD:
- GitHub Actions: run failing jobs under devtrace record; upload artifacts on failure.
- Store in S3 or GCS with 7–30 day retention; attach links to PRs.
-
IDEs:
- Extensions for VS Code/JetBrains to open a trace, navigate timeline, and ask the LLM questions within the editor.
-
Observability:
- Bridge OpenTelemetry traces to replay segments: link span IDs to syscall and network events.
- Use OTel to trigger escalations: when a span error occurs, bump capture tier.
Evaluation: Measuring Impact Beyond Gut Feel
Adopt objective metrics to track whether LLM + replay actually helps:
- Reproduction rate: fraction of failures deterministically reproduced locally/CI.
- Time-to-root-cause: median minutes from failure to cause explanation.
- Suggestion acceptance: percentage of LLM fix suggestions that are merged.
- Flake suppression: decrease in flaky test reruns over time.
- Performance overhead: monitor p95 build/test time deltas with capture enabled.
Datasets to bootstrap evaluation:
- BUGSWARM: real-world fail-pass pairs for CI builds; wrap with record/replay to create a gold corpus for LLMs.
- Synthetic suites: inject races, timeouts, and resource contention into microservices; verify the model detects and fixes them under replay.
Limitations and Open Problems
-
GPU and accelerator determinism:
- Non-deterministic kernels and driver scheduling hinder exact replay; capture tensors and inputs at boundaries as a compromise.
-
JIT nondeterminism at scale:
- Rehydrating JIT code caches consistently is non-trivial; pin flags or map PCs via symbolic debug rather than raw addresses.
-
Long-running services:
- Traces can grow without bound; use event-triggered windows and adaptive sampling; checkpoint at scenario boundaries.
-
Cross-host distributed replay:
- For multi-service bugs, you need correlated captures across nodes; clock skew and network ordering must be normalized.
-
Legal and compliance constraints:
- Jurisdictional limits on code and data movement can complicate cloud pipelines; keep a local-only path viable.
Opinionated Recommendations
- Default to Balanced capture in CI for flaky suites; Rapid for local dev; Forensic only on demand.
- Always virtualize time and randomness; the marginal effort pays off heavily in determinism.
- Treat network capture as first-class; many bugs are at the boundaries.
- Keep symbol stores rigorous: build IDs, DWARF/PDBs, and source maps must be part of the artifact process.
- Push summarization to the edge; never upload raw memory unless absolutely necessary.
- Design your LLM adapter for progressive disclosure: start with narratives, fetch raw evidence only when needed.
References and Further Reading
- rr: lightweight record and replay for Linux user-space (https://rr-project.org/)
- Pernosco: time-travel debugging as a SaaS over rr traces (https://pernos.co/)
- WinDbg Time Travel Debugging (TTD) docs (https://learn.microsoft.com/windows-hardware/drivers/debugger/time-travel-debugging-overview)
- PANDA: Platform for Architecture-Neutral Dynamic Analysis via QEMU record/replay (https://panda.re/)
- eBPF Tracing (BCC, bpftrace) (https://github.com/iovisor/bcc) (https://github.com/iovisor/bpftrace)
- Java Flight Recorder (JFR) (https://openjdk.org/projects/jmc/)
- Go runtime tracing (https://pkg.go.dev/runtime/trace)
- OpenTelemetry (https://opentelemetry.io/)
Closing
Time-travel debugging is the durable substrate that makes LLM debuggers trustworthy. With a pragmatic record/replay pipeline, you can hand models deterministic, richly symbolized slices of program execution. The result is less speculation, more causality, and faster, more reliable fixes. Build the pipeline once; let every developer and every model stand on it.
